The Halo Reach Armory Unveiled (updated)


UPDATE
Here is a video of the ENTIRE Reach armory, everything unlocked.

Old Article:

Once again, Bungie is keeping a step ahead of the game in regards to spoilers. They know next Thursday when Reach is demoed at Comic-con, details about the game will be spewing onto the internet in insane proportions. Before that can happen, they have decided to give us an inside look at the Halo Reach Armory.

The Armory in Halo Reach is where you go to customize your Spartan. And when I say customize, I’m not talking about a different helmet and armor color. You can change your Spartan from the color visor he wears all the way to the voice you have in firefight.




This screen shot given to us by Bungie shows the depth of customization they want you to have over your Spartan. You can see above the list of different options available for you to change. In order to be able to upgrade different parts, you must earn credits. Credits are earned by completing specific daily challenges given out by Bungie each day, and also in normal game play for things such as winning and the role you played on your team. It should also be noted that they have made a change from the Halo Reach Beta. In the Beta, the different cameras and such were more expensive than the base helmet itself. They have changed this to where the base armor pieces will cost the most, and additional attachments will cost less to add onto your helmet. They also note certain Helmet augmentations change the helmet significantly, and they are priced accordingly.




Interestingly enough, Bungie released a second screen shot which shows every single armor permutation that you will be able to see the first time you log into the game. As you advance, earn more credits, and upgrade more armor pieces, more options become available for you to purchase. Basically additional items become available based on the purchases you make.

Two things stick out from the screen shot. One, being the skulls with decorations surrounding them, and second, being the different characters towards the end, including Master Chief and Cortana. The skulls with designs around them correlate with the earlier screen shot’s Armor Effect. Armor Effects are things such as the flaming helmet from Halo 3.

Death effects are completely different. Think of them like the Grunt Birthday Party skull, where you got a head shot on a Grunt, and it exploded with confetti. You will still select them from the armor effects screen, but it isn’t clear yet if you get one armor effect and one death effect, or if you have to pick and choose.

As for the characters, they correlate with your Firefight Voice option. This is why you see Master Chief, Sergent Johnson, and other characters who have no place in the story of Reach. Don’t be too disappointed when they don’t make an appearance in the story. Sorry, but you won’t be getting to run around Reach matchmaking as Master Chief anytime soon either.

In any case, this depth of character customizations should have players logging hundreds of hours trying to unlock the most expensive armor permutations. It should also add a level of personalization to your character rarely seen in first person shooters, making your Spartan feel as if he is actually yours.

Written By: Admin


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Learn about the Arena rating system

So you played a few games in the Arena, and now you have a random number next to your gamertag. Wondering what it is? That is your Arena rating, a number you earned through playing in the Arena that ranks you among the other players.

Each game in the Arena you play earns you a rating. For the sake of keeping this simple, I’m not going to include all of the complex formulas, but instead, break down the very basics of earning a high arena rating.

First, you want to focus on kills. But don’t be mad that your team mate swooped in and took a kill you had been working on. As long as you get an assist, you’re all good. Assists are weighted equally to kills, in order to promote team play in the arena. Each death you earn takes away a certain percentage of the rating you earned, so try to die as little as possible. Also, betraying a team mate negates one kill you earned. So watch that friendly fire, it can be detrimental to your arena rating.

So let’s go back over the basics:

  • Get as many kills as possible
  • Get as many assists as possible (weighted as much as a kill)
  • Die as little as possible
  • Avoid betrayals

Sounds easy enough, right? In theory, yes, but things get a little harder since your opponents are trying to do the same things.

You must play 3 games a day to earn an arena rating  Also, your arena rating is only composed of your best three games of the day. So if you have one horrible game, but 3 amazing ones, the horrible one wont effect your rating at all.

If you earn a rating on enough days, you are ranked into a division. The divisions are:

  • Steel (1)
  • Bronze (2)
  • Silver (3)
  • Gold (4)
  • Onyx (5)

With steel being the worst and Onyx being the best. It is possible to move up and down divisions, but you would have to dramatically improve or get worse for this to happen.

At the end of each season, you are given statistics about how you compare to other players within your division. Then, a new season begins, and you start the process all over again.

Written by: Admin

A Simple Guide to the Arena

You have logged hours into the Halo Reach beta. The grab bag play lists have been fun and all, but something about constant games of Stockpile just isn’t doing it for you anymore. You want to find players who take Halo Reach more serious, compete, and most of all, play some slayer. It’s time for you to jump into the arena, Halo Reach’s ranked play list. It may seem daunting at first, but once you’ve finished reading this guide, you’ll be ready to jump in and frag the other team.

The Arena is the bread and butter of Halo Reach. It’s where the best of the best come to compete and take each other on in slayer only game types. Are you the type of person who takes Halo seriously, loves statistics, and wants the best competition possible? Then the Arena is for you, my friend.

In the beta, the Arena is limited to three game types, and two maps. The game types are Slayer, Slayer Classic, and Slayer Pro. Slayer is the basic Halo Reach setup. You have four different load out options, all featuring the same basic starting weapons (AR/pistol/2 grenades), but each with its own armor ability. Slayer classic also features the AR/Pistol start, but you only have the option of sprint as an armor ability.

Finally, Slayer Pro is the most hardcore of the three options. It features your choice of a DMR start  or Needle rifle start, each only having one grenade to begin with instead of two. If you choose the DMR, you get a frag, while choosing the Needle Rifle gets you a sticky. Also, like slayer classic, you only have the option of sprint as an armor ability. The biggest change in the pro game type however, is the removal of the radar. Add in the DMR starts, and teamwork becomes a must of you wish to survive a game of Slayer Pro.

The only two maps in the Arena are Swordbase and Powerhouse, both of which you should be accustomed to by now if you have logged a few hours in the grab bag play list. Weapon spawns stay the same, so there isn’t much of a learning curve in that aspect. Teamwork is critical on both maps, since both feature long sight lines and not many spots designed to hold and camp.

Pay attention to the location of your team mates and use your headset to communicate, even if it is only to give call outs of the other team. A team working together is going to win 99 out of 100 times versus a team that isn’t talking. Also, be sure to take note of the call outs on the maps and learn them. Bungie has been kind enough to name almost every single spot on every single map. This is located on the bottom left of your screen. Using these to communicate with teammates is essential for survival in the Arena.

Using this basic knowledge, you should feel much better about jumping into the Arena. Be on the lookout for our guide to the Arena Ranking system. Also, if you haven’t read our article on how to improve your game, go do it now!

Editor’s Note: Halo Reach is currently in the Beta at the time of this article. By the time the final version comes out, the game could be substantially different. New, revised articles will be posted once the final version has been released.

Written By: Admin