Comic Con: Halo Reach featuring 32 players online (rumor)



That screenshot is from G4TV‘s listing of Halo: Reach. Notice anything weird about it? The number of online players has doubled, to 32 players.

This could mean one big announcement will be for 16v16 action, and my best guess is that they will be showing this off when they show off the new Blood Gulch map.

Stay tuned to HaloReachTips.net for up to the minute coverage from Comic Con and be sure to visit our brand new forum to discuss this topic and everything else to do with Halo: Reach!


Tips to Win Generator Defense

Many of our readers have been asking for tips on how to win Generator Defense. It is harder than it would seem, and connection to Bungie’s servers isn’t always the greatest, sometimes making the whole experience almost useless. But fi you are able to manage a good connection and can get in a solid game or two, these tips will help you lead your team to victory. First, we’ll look at some overall tips for both sides.

-Control the initial weapon drops

At the beginning of each round, weapons are dropped in via pods. Their locations will show for a few seconds, so find where they drop, and use these weapons early on to your advantage. They usually consist of Spartan Lasers, Rockets, and Snipers, so be sure to control these power weapons.

-Use Teamwork

Only having three players on each team, and having three generators to defend or destroy makes for an interesting game type. Strategy takes precedence over pure skill, and you must use teamwork in order to accomplish your teams objective. In this game type, wit can win over skill.

-Use the D-Pad to choose a spawn location

You are given different areas you can spawn, and this is critical for you to get to generators faster to either defend or destroy them. Make sure when you are waiting to spawn, you check every available location.

Now for a couple of Spartan specific tips.

-ALWAYS lock down the generators.

This is the absolute most critical part of winning a game of generator defense. If you do not constantly have the generators on lock down, you more than likely will not win as Spartans. I have played on teams with people that didn’t even know you could lock down the generators. This make them invulnerable to damage for a whole 30 seconds. After about a 5 second cool down, you can lock down the generator again, and keep doing this the entire round.

-Use spawning up top and DMRs to your advantage

You are given the high ground, so use it. Off of the initial spawn, have one or two guys with DMRs, and try to take out the imposing Elites before they even cross the river.

And a couple of tips for the Elites:

-You can hit generators from long range

Be sure to remember you don’t have to be standing close to a generators to do some damage to it. Use the long sight lines on the map Overlook to your advantage, and while one or two team mates attack up close, use a Needle Rifle to chip away at the generators health.

-Kill Spartans before attacking generators

If a Spartan is defending a generator, make sure to kill him before turning your attention to the generator. This may seem more like common sense, but time and time again, I see my team mates rushing in blindly, shooting at the generators and not worrying at all about the Spartan lurking right behind it with a shotgun.

Hopefully these tips will help you come out on top next time you jump into the Generator Defense hopper.


Written By: Admin

Generator Defense is Live!

Network Test 1, Bungie’s in house name for Generator Defense, has officially gone live.

Featuring 3v3 game play pitting Spartans against Elites, this game type is looking like it will be a solid success.

Spartans, make sure you are going up to the generators and holding “X” to activate the defense shield. Elites, destroy the generators any way possible. And if you are on either side, be sure you are using the d-pad to scroll through new spawn locations to give yourself the edge in combat.

For more on Generator Defense, check out our Generator Defense Preview.

Written By: Admin

The Halo Reach Beta gets some Minor Updates

Bungie has released some updates for the Beta today. Mostly minor stuff, but there are a few things to take note of.

A Spartan Vs. Elites slayer game is now in the Grab Bag section for social players.

Invasion has had some work done to it as well with the DMR loadout taken away during the first phase of the game. This will be nice for the Elites giving them a chance to make it past the first three minutes of an Invasion game.

In stockpile there will be no more team thievery. This will help those who go out and get the flags instead of guarding.

Here is the official list released by Bungie.net along with a couple of more tweaks:

* Grab Bag’s “SvE Slayer” pits Spartans vs. Elites
* Spartan DMR Loadout removed from Invasion Phase 1
* CTF Flag return proximity slightly increased
* Headhunter skull pickup radius increased
* Same team Stockpile flag removal and re-scoring resolved

Also, many people have noticed and been complaining over Bungie’s “quitter ban”. Watch how many games you lag or back out of, because you may end up having to wait 10-30 minutes before you can get back in.

Written by: Chris G.

Edited by: Admin

Generator Defense Preview

Generator Defense is a brand new game type being rolled out by Bungie towards the end of the beta. It features 3v3 combat, with one team being Spartans, and the other Elites. This is a different game type that Bungie has never tried before, and they seem certain it will be a hit among players.

The Spartan team objective is to defend three generators that are placed on the map. When spawning, you have a lot of choices for loadouts, and you are able to choose your spawn location. Whenever a generator is taking damage, your HUD gives you an indicator of which one, so you can swiftly go take care of the situation.

As an Elite, your single job is to destroy the generators any way you can. Shoot them, smash them, grenade them, anything you can do to do damage to them will help your team to victory. You must destroy all three generators in order to win the round. Don’t think that you’re left defenseless though Spartans. Each generator features a defense mechanism, that when triggered by one of the Spartans, gives the generators 30 seconds of invulnerability. This is key in strategy to defend the generators, because timing of this shield is everything.

Generator Defense is played on a brand new map not yet seen in the beta, Overlook. In the beta, Overlook is only used for generator defense, but it very well could be used for other game types when Reach launches this fall.

Spartans get the high ground off of the initial spawn, and have to get right to work immediately. The Elites spawn down low near a river and are rushing up to destroy the three generators.

Be sure to pay attention when you die to every different area you can spawn. Use the d-pad to scroll up and down through spawn location, and pick the one best suited for the situation.

Generator Defense hits the beta very soon, with some speculation it could be as early as the 14th. Stay tuned to haloreachtips.net for all of the latest information regarding generator defense and the Halo Reach beta.